Eva Studios · Android
Effective 22 September 2026 Applies to com.evastudios.vehiclesimulator
This policy describes how Nasim Afeef K J (“we”) handles information in the Android game Driving Simulator Kerala, package com.evastudios.vehiclesimulator. It covers the app only, not any website or storefront that lists it.
The app includes Google Firebase Analytics. It records how the game is used so we can tell which vehicles, control schemes and destinations people prefer, and where players get stuck. These records are tied to a randomly generated app instance identifier, not to you.
Rather than describe this vaguely, here is every event the game sends:
| Event | Sent when | Detail included |
|---|---|---|
screen_view | You open a menu or screen | Screen name |
button_click | You tap a menu button | Button name |
vehicle_select | You choose a vehicle | Vehicle name |
control_mode | You change the steering controls | Control mode |
source_select | You pick a starting point | In-game place name |
destination_select | You pick a destination | In-game place name |
fell_in_water | Your vehicle enters water | None |
A note on “place”. The places in source_select and destination_select are towns inside the game’s fictional map of Kerala. They are not your real-world location. The app has no access to GPS or any location sensor.
The game also stores two preferences against that anonymous identifier — your most recently used vehicle and your chosen control mode — so we can understand usage patterns across sessions.
Separately, Firebase collects a standard set of technical details on its own: device model, operating system version, app version, language, an approximate region derived from your IP address, and session timing. Google’s handling of this is described in the Firebase Privacy and Security page and the Google Privacy Policy.
Multiplayer uses Epic Online Services from Epic Games. If you never open the multiplayer menu, none of this applies to you.
The app signs in anonymously using Epic’s Device ID method. No email address, password, or Epic Games account is involved, and you are never asked to create one. Epic issues an identifier tied to your installation so that you can connect to other players. Removing the app ends that association.
You may enter a display name. If you do not, the game assigns one at random, such as Driver4821. This name is stored on your device in the game’s settings file, and:
Because the name is shown to strangers, please do not use your real name or anything else you would not want a stranger to read. You can change it at any time from the multiplayer menu.
Players connect to one another directly. To make that connection, Epic’s service handles the network addresses of the participants, as any online game must. We do not store those addresses. Epic’s handling is described in the Epic Games Privacy Policy.
The game shows ads supplied by Google AdMob. Two kinds appear:
To select and measure ads, Google uses your device's advertising ID, a resettable identifier Android provides for this purpose, together with technical details such as your device type, operating system, coarse location derived from your IP address, and whether you interacted with an ad. We do not receive your advertising ID; it goes to Google, and we only see aggregate reports such as how many ads were shown.
Because the advertising SDK is present, the app declares these permissions in addition to the ones listed further down: com.google.android.gms.permission.AD_ID, the Android Privacy Sandbox permissions ACCESS_ADSERVICES_AD_ID, ACCESS_ADSERVICES_ATTRIBUTION and ACCESS_ADSERVICES_TOPICS, and the Play install referrer service. These are declared by Google's advertising library, not by us.
You can limit this. Android lets you reset your advertising ID, or delete it entirely, under Settings → Privacy → Ads (the exact path varies by manufacturer). Deleting it stops apps receiving a stable identifier for advertising. Google's own description of how it handles advertising data is in the Google Privacy & Terms page for partner sites and apps.
Your display name, settings and game progress are saved in the app’s own storage on your phone. They are not uploaded to us. Uninstalling the app deletes them.
Beyond the advertising permissions listed above, the permissions the app declares are limited to what a networked game needs: internet and network state, keeping the screen awake, vibration, audio settings, and notifications.
The game is not directed at children under 13, and we do not knowingly collect information from them. If you believe a child has provided information through the multiplayer display name, contact us at afeef.nasim@gmail.com and we will remove it.
Ad-serving data is held by Google under its own retention rules; we have no copy of it. Analytics records are retained by Google under the retention setting on our Firebase project and are deleted automatically when that period elapses. Multiplayer sessions exist only while they are being played; once a session ends, its listing and its display names are gone.
If we change what the game collects, we will update this page and move the effective date at the top. Material changes will also be noted in the app’s store listing.
Questions about this policy or about your data: afeef.nasim@gmail.com.